Exxon Mobil

Control tower

Control Tower was my first hybrid prototype for ExxonMobil, built through GEP — a firm that sells the product it's simultaneously building. As the first UX-focused designer on GEP's US team (which otherwise had a 10+ person design team in India), I came into a company of 3,000+ people carrying the responsibility of building an enterprise prototype from scratch for ExxonMobil, and later Chevron.

The process started out chaotic — I built about five features rapidly with little to no real testing, leaning heavily on competitive and comparative analysis since I had no stakeholder buy-in for usability testing yet. Over several iterations I earned that trust, growing the test group from five to seven HR participants into a recurring group of existing clients.

Enterprise UX 0 → 1 Supply chain
01

Challenge

Coming in as GEP's first US-based UX designer to build an enterprise supply-chain prototype for ExxonMobil (and later Chevron) from scratch, with no existing team to lean on.
02

Process

Rapid feature-building leaning on competitive analysis in place of early usability testing, then growing stakeholder trust over iterations to run real sessions with clients.
03

Outcome

A style guide adopted across GEP's product suite for hundreds of clients, plus multiple presentations at Exxon's headquarters sharing the product's evolution.
Control Tower situation room showing a casing shortage alert and recommended actions

Situation room — casing shortage alert

Process

UI flow states storyboard for the Control Tower dashboard

UI flow states

Design artifacts